PROJECT IRONSIDE
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Baron of Ashfall

Baron of Ashfall is Project Ironside's flagship RPG — a third-person, story-driven game about rebuilding from nothing.

Exiled through a mysterious portal into the ruined settlement of Ashfall, the player must lead its scattered survivors, restore the town, and decide what kind of leader — and what kind of realm — they want to build.

It's a bigger, longer-term undertaking than The Landing Zone, and development is informed directly by the pipeline and lessons the studio takes away from that first project.

Concept Pillars

  • Third-person, story-driven RPG
  • Settlement rebuilding and survivor leadership
  • Player choices shape the future of the realm
  • Built in Unreal Engine 5

Details

  • Unreal Engine 5
  • RPG
  • Settlement Building