
Build Games
Worth Remembering
Project Ironside is an independent studio building polished, story-driven single-player experiences — not chasing trends, but creating memories that last long after the credits roll.
See Our GamesStudio Philosophy
More About Us →Quality First
Every system is built properly the first time wherever practical.
Respect the Player
Players invest their time and money in us — we reward that investment.
Finish What We Start
A completed game is infinitely more valuable than an unfinished masterpiece.
Continuous Improvement
Every sprint leaves the project in a better state than before.
Long-Term Thinking
We're building a studio, not just a game — every decision serves what's next.
Currently Building
The Landing Zone
Project Ironside's first release — an attack-and-defend action title played from a hybrid top-down / third-person perspective. A deliberately tight scope, chosen to prove out the studio's pipeline before tackling larger titles.
ExploreBaron of Ashfall
A third-person, story-driven RPG. Exiled through a mysterious portal into the ruined settlement of Ashfall, players rebuild the town, lead its survivors, and shape the future of the realm.
ExploreLatest Updates
Welcome to Project Ironside
An introduction to the studio, our mission, and the two games we're building toward.
Why We Started With The Landing Zone
Baron of Ashfall is the bigger vision, but we chose to build something smaller first — here's why.
Building Our Pipeline in Unreal Engine 5
A look at why we chose Unreal Engine 5 and how we're setting up our production pipeline around it.